Overview
When learning Blender, everyone encounters similar problems. "The object disappeared," "I can't operate," "It doesn't work as expected"... This article comprehensively covers common problems beginners face and their solutions.
Object Disappeared / Not Visible
Problem 1: Object Disappeared from Viewport
Check the following causes and solutions:
| Cause | Solution |
|---|---|
| Hidden | Alt + H to unhide all |
| Moved to different collection | Check eye icon in Outliner |
| Too far from camera | Home key for full view, or Numpad . to focus |
| Outside clipping distance | Adjust clip start/end in viewport settings |
Problem 2: Object Not Visible in Render
Check the following:
- Is the camera icon (render visibility) enabled in Outliner?
- Is the object within the camera's view?
- Is the layer or collection render-enabled?
Can't Select or Operate
Problem 3: Can't Select Object by Clicking
Check the following causes and solutions:
| Cause | Solution |
|---|---|
| In Edit Mode | Tab to switch to Object Mode |
| Object is locked | Check lock icon in Outliner |
| Selection disabled | Check arrow icon in Outliner |
Problem 4: G/R/S Keys Don't Work
Check the following:
- Is an object selected?
- Is the mouse cursor inside the viewport?
- Are you in a different mode (like Sculpt)?
Mesh Editing Problems
Problem 5: Double Faces When Extruding
Even if you cancel after pressing E (right-click/Esc), vertices are still created.
Use Ctrl + Z to undo, or M → "Merge by Distance" to remove duplicate vertices.
Problem 6: Faces Display Black (Normal Issue)
This is caused by face normals pointing inward.
- In Edit Mode, select all (A)
Shift + N→ "Recalculate Outside"
To check normals, enable "Face Orientation" in Overlays. Blue = outside, Red = inside.
Problem 7: Weird Shadows with Smooth Shading
Incorrect normals or duplicate vertices are the cause.
Shift + Nto recalculate normalsM→ "Merge by Distance" to remove duplicate vertices- Right-click → "Shade Auto Smooth" (automatically determines smooth/flat by angle)
Modifier Problems
Problem 8: Mirror Not Working Correctly
Check the following causes and solutions:
| Cause | Solution |
|---|---|
| Origin is offset | In Object Mode, right-click → "Set Origin" |
| Wrong axis | Select correct axis in modifier |
| Scale not applied | Ctrl + A → Apply "Scale" |
Problem 9: Subdivision Distorts Shape
This is caused by mesh problems (N-gons, non-manifold geometry, etc.).
- Select → "All" → "Select Non-Manifold" to identify problem areas
- Fix mesh to use mostly quads
Texture and Material Problems
Problem 10: Texture Displays Pink
This is caused by missing texture file.
- Check image texture node in Shader Editor
- Verify image path is correct
- "File" → "External Data" → "Find Missing Files"
Problem 11: Texture Displays Distorted
This is caused by incorrect UV mapping.
- Open UV Editing workspace
- Check and fix UVs
- Re-unwrap if necessary (U)
Problem 12: Texture Not Visible in Viewport
Change viewport shading to "Material Preview" or "Rendered" (Z key).
Rendering Problems
Problem 13: Render is Completely Black
Check the following:
- Does a light exist in the scene?
- Is the light power sufficient?
- Is the camera facing the object?
Problem 14: Render Has Too Much Noise
Try the following:
- Increase sample count
- Enable denoising
- Increase light size
Problem 15: Rendering is Very Slow
Try the following:
- Enable GPU rendering
- Lower sample count and use denoising
- Hide unnecessary objects
- Lower resolution for testing
Performance Problems
Problem 16: Blender is Slow / Laggy
Try the following:
| Solution | Method |
|---|---|
| Lower subdivision level | Set viewport level to 1-2 |
| Hide objects | Hide unnecessary items with H |
| Use simple shading | Z key → Solid or Wireframe |
| Temporarily disable modifiers | Turn off modifier eye icon |
File Issues
Problem 17: Closed File Without Saving
"File" → "Recover" → "Open Auto Save" may help recover the file.
As prevention, enable "Edit" → "Preferences" → "Save & Load" → "Auto Save".
Problem 18: What is a .blend1 File?
This is a backup file. You can open it by changing the extension to .blend.
Summary
- Object disappeared:
Alt + H,Homekey, check Outliner - Can't select: Check mode and lock state
- Mesh looks wrong: Check normals (
Shift + N), remove duplicate vertices - Texture not visible: Check shading mode and file path
- Running slow: Reduce subdivision and object count
If you encounter a problem, first stay calm and try Ctrl + Z to undo.